

For example, we are currently finishing off the interior work for the massive city of Almalexia, capital of Morrowind, and center of the Tribunal Temple.Empire is a powerful state of Men, whose history is full of ups and downs, conquests and great deeds.

We are also still working on areas of Maps 3 through 6. We have also done such things as adding new unique Necrom Ordinator armor and other goodies for you to find Smile. Detailing of the terrain is ongoing, and we have added many new dungeons and caves to the region. It features such locations as Necrom and Dun Akafell. Map 2 is the area South of Map 1, and is a mix of Telvanni, Indoril and Temple territory. For a look at what the quests will revolve around, clues can be found in the dialogue of the region. The quests to be included in Map 1 have already been started. This is the last version that will be released without quests!!! Later versions will include quests of varying quantities. esm format, to allow others to to easily make mods to Map 1.

Some detailing done in the Bahrammu area Broken dialogue response for the "latest rumors" topic fixed. Firewatch gate scripts fixed (thanks abot!) Eyestar creatures replaced by container versions New dialogue for ingredients, etc added Lots of new unique dialogue added for Bahrammu Many new creatures placed in the wilderness and changes to leveled lists Slartibartfast's "Map1 Texture Fix" has been merged, with permission Many small item placement errors have been fixed (thanks to error reports) Not only that, but we have made various changes to different areas of the map. We have all been working very hard at fixing the errors that have been reported to us. This is a second beta version of the first map of our Mainland Morrowind project. We are very pleased to bring you a new version of map1.
