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Sins of a solar empire dev mode
Sins of a solar empire dev mode








  • 256 MB DirectX 9.0c Compatible Video Card w/Pixel Shader 3.0 Support (AMD Radeon X1650 / Nvidia* 6800 or Better).
  • 3 GHz Intel Pentium 4 Processor or Equivalent.
  • The Iron Engine is quite flexible and is able to take advantage of both newer and older hardware.įor Sins of a Solar Empire: Rebellion, the requirements are: Not at all it’s a simple game to learn but can take a long time to truly “master.” Both the manual and the in-game Tutorials will help new players pick up the basics.Ī. Is Sins of a Solar Empire hard to play?Ī. Rebellion will certainly contain enough new content and features that it could be a sequel, but we’re calling it an expansion. While the Iron Engine is extremely flexible, there’s certain technologies and features we feel would be required to make a true sequel to Sins of a Solar Empire. Why make an expansion? Why not a sequel?Ī. Trinity is the currently available bundle pack of the original Sins of a Solar Empire and includes the Entrenchment and Diplomacy micro-expansions. It will contain all of the previous content and much more. Q: What’s the difference between Rebellion, Trinity, Diplomacy and Entrenchment?Ī: Sins of a Solar Empire: Rebellion is the upcoming standalone expansion to the franchise. It focuses on letting players build a strategy instead of how fast they can click on things.

    sins of a solar empire dev mode

    exe (or vice versa), your setting files are reset.so either backup them up and keep both sets or be prepared to have to change them all the time.Įrror messages can pop up while running the dev.exe, indicating problems with your current mod.you can click skip or skip all to get through them as not all errors will cause the game to crash.everytime the dev.exe has to reset your settings file, it will have 1 or 2 "errors" at start up indicating it has to rewrite the setting files so don't be worried by those, just skip them.Q: What kind of game is Sins of a Solar Empire?Ī: It is a real-time strategy game that is designed to combine the depth of a turn-based game with the speed of real-time. Note that everytime you run the dev.exe after previously running the normal. 300 cobalts in the dev.exe while doing it normally would take forever). (the period key) simultaneous to bring up a dev ing the < and letters on the keyboard, you can navigate through the menu and do all sorts of things.spawn units, automatically colonize planets, give resources, switch players, etc.they are also several debugging tools (but you probably won't be interested in those yet).generally, the dev.exe is excellent for either debugging mods or performing tests (ex: you can quickly pit 100 kodiaks vs.

    sins of a solar empire dev mode

    If you run the dev.exe, you can press ctrl, shift, and.










    Sins of a solar empire dev mode